clsetr.blogg.se

Fallout 4 perk chart start
Fallout 4 perk chart start












  1. #Fallout 4 perk chart start mod#
  2. #Fallout 4 perk chart start upgrade#

Less accurate with ranged weapons, lowest number of AP available.īest companion: Deacon (more sneak attack damage) or MacCready (better headshot chance) or Hancock (faster crits when irradiated).You won’t be able to pick advanced locks and hack advanced terminals (INT 4 and PER 4 required).Perks: Big Leagues (STR 2) or Basher (STR 8), Strong Back (STR 6), Rooted (STR 9), almost all perks from Endurance (especially the last 3).Thanks to high endurance also great for exploring – can breathe underwater, less radiation poisoning. Great for heavy weapons, unarmed, melee and weapon bashing. It gives a significantly greater melee distance. You can replace Luck with Agility and go for the rank 9 perk later on. Stats: Great inventory space, focus on melee damage, less damage received.Same thing with low intelligence and endurance – less exp and less sprinting, hp…īest companion: Strong (good melee aid) or Preston Garvey (more damage against groups).Due to the lack of charisma, you’ll suffer in conversations and have to do a lot of leg work.Perks: Strong Back (STR 6, 2 points), Night Person (PER 6).Stats: Loads of inventory space, strong melee combat, decent survivabity and movement, more XP at night.Generalīest companion: Nick Valentine (can open up locks and terminal, good at close range combat) Unlike the non-weapon builds, these have low intelligence, making leveling slower but killing faster. Charisma bobblehead is hard to get (locked behind quest chain).Perks: Strong Back (STR 5, 2 points), Local Leader (CHA 6), Party Boy (CHA 7, 3 points), Inspiration (CHA 8, 3 points), Scrapper (INT 5), Mysterious Stranger (LCK 4).Stats: Quests will be easier to complete with higher rewards, feeling that you are not missing anything from the story.Perks: Armorer (STR 3), Blacksmith (STR 4), Strong Back (STR 5), Locksmith (PER 5), Lone Wandered (CHA 3, 3 points), Local Leader (CHA 6, 2 points), Scrapper (INT 5, 2 points), Science (INT 6), Mysterious Stranger (LCK 4)īest companion: Piper (more XP from conversations).

#Fallout 4 perk chart start mod#

Focusing on gaining all important crafting, mod and utility perks.

  • Stats: Jack of all trades, master of none.
  • Utility / Crafting Build (armor, weapon mods)īest companion: None (with Lone Wanderer perk) or Preston Garvey (more damage and resistance when fighting groups)
  • Lack of Charisma and other stats result in longer quests, more shots needed to bring down enemies, etc….
  • There might not be so many radiation weapons at the start of the game.
  • Perks: Strong Back (STR 6, 2 points), Locksmith (PER 4), Hacker (INT 4), Scrapper (INT 5, 2 points).
  • fallout 4 perk chart start

    Decent inventory space and survivability, more AP, more sprinting.

  • Stats: Optimized for high experience gain and mobility.
  • S: P: E: C: I: A: L: īest companion: Nick Valentine (good close combat skills, opens doors and terminals) No stat can go lower than 1, so when you’re done 28 points will be invested in all.Ĭharacter Based Starting BuildsThese builds don’t rely on specific weapons – you can use them with any weapon without being in any kind of disadvantage because of it.ĭon’t forget to collect MAGAZINES and BOBBLEHEADS! Leveling Build (faster exp)
  • You start with 21 points to distribute into your SPECIAL stats.
  • No matter which build you choose, you should always pick the perk at Perception lvl 3 (Awareness).
  • Intelligence: Increases total exp gained.
  • Charisma: Allows for special conversation options.
  • Endurance: Increases total health and damage resistances.
  • Perception: Increases environmental awareness and weapon accuracy in V.A.T.S.
  • Strength: Increases inventory space and helps a melee character’s damage output.
  • Here is the basic and most common understanding of all seven stats:.
  • If you want to level up fast, you’ll want to invest points into Intelligence, and so on. If you are an explorer with a focus on surviving the harsh environment, you’ll want to invest points in Endurance and Perception. If you want to maximize role play, you’ll want to invest points in Charisma. If you like ranged combat, investing points in Strength is a bad choice. Maximizing the power of your build comes out of your own play style.
  • There is no good or bad build, in general.
  • If you want 10 points on a SPECIAL stat, invest only 8 in it while creating your character – you’ll be able to raise it later using a bobblehead and the You’re SPECIAL skill book.
  • #Fallout 4 perk chart start upgrade#

    These perks have their own upgrade progression, making them stronger with each level. Investing points in these stats unlocks up to 10 levels of perks you can also invest into. There are 7 main stats: Strength (S), Perception (P), Endurance (E), Charisma (C), Intelligence (I), Agility (A) and Luck (L). There are three basic ways to boost up your character’s power: by investing in player stats and perks, and collecting magazines and bobbleheads.

    fallout 4 perk chart start fallout 4 perk chart start

    Check out our list of unique / rare weapons in Fallout 4 with special bonuses.














    Fallout 4 perk chart start